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Home/ Questions/Q 8408231
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T23:34:35+00:00 2026-06-09T23:34:35+00:00

I’m not sure how to ask the question other than by example. Lets say

  • 0

I’m not sure how to ask the question other than by example.

Lets say I have a class:

class Foo():
    pass

and I create an instance of it:

foo = Foo()
    ...

then, as part of my program, I recreate the same instance with the same name (to restart a game but keeping a score total in yet another, separate class called Bar).

foo = Foo()
    ...

(I don’t know the correct terminology) I havent written any code to eliminate the first instance. Is the first instance eliminated or overwritten? It seems to work for a small program. If I do it many times am I going to run into trouble?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-09T23:34:37+00:00Added an answer on June 9, 2026 at 11:34 pm

    Let me try to explain it graphically.

    When you do

    foo = Foo()
    

    for the first time, you are creating an object of type Foo in memory (with Foo()) and, at the same time, creating a variable which will point to this object:

    enter image description here

    When you execute

    foo = Foo()
    

    for the second time, you are creating another object. Meanwhile, you are taking the same variable and pointing it to the new object. Of course, the variable will not point to the previous object anymore:

    enter image description here

    Now, what happens to the first object? Well, if there is no other variable in your program pointing to it, it is useless, since you cannot access it anymore! In this case, the object will be destroyed/freed from the memory when the interpreter runs the garbage collector. The garbage collector is an algorithm which will look for every object which is not accessible and will remove it. The garbage collector does not run every time, so it can take a time to the object be destroyed.

    So, in your scenario, what happens is:

    • The reference to the first object is overwritten, but the object will exist. If another variable points to it, it will not be destroyed.
    • However, if there is no other variable pointing to it, the object will be eliminated at some point in the future.
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