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Home/ Questions/Q 8682085
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T21:40:35+00:00 2026-06-12T21:40:35+00:00

I’m now testing an app I’m wokring on, on various devices and unfortunately a

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I’m now testing an app I’m wokring on, on various devices and unfortunately a problem I’m encountering is that for some reason any AndEngine activity I tried to run on a Motorola Defy device with Android 2.2.2 doesn’t work and crashes the app.

On the other devices I tested these AndEngine activities such as Samsung Galaxy S2 and Samsung Galaxy Mini everything worked flawlessly.

(I’m using AndEngine with GLES2)

The error I’m receiving is this

06-02 13:46:12.749: E/AndroidRuntime(3318): FATAL EXCEPTION: GLThread 21
06-02 13:46:12.749: E/AndroidRuntime(3318): java.lang.ExceptionInInitializerError
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributeFix.glVertexAttribPointer(VertexBufferObjectAttributeFix.java:39)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributes.glVertexAttribPointers(VertexBufferObjectAttributes.java:50)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.shader.ShaderProgram.bind(ShaderProgram.java:126)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.shader.PositionColorTextureCoordinatesShaderProgram.bind(PositionColorTextureCoordinatesShaderProgram.java:89)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.vbo.VertexBufferObject.bind(VertexBufferObject.java:160)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.entity.sprite.Sprite.preDraw(Sprite.java:170)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.entity.Entity.onManagedDraw(Entity.java:1266)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.entity.Entity.onDraw(Entity.java:1072)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.entity.Entity.onManagedDraw(Entity.java:1295)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.entity.scene.Scene.onManagedDraw(Scene.java:261)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.entity.Entity.onDraw(Entity.java:1072)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.engine.Engine.onDrawScene(Engine.java:623)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.engine.Engine.onDrawFrame(Engine.java:613)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.view.EngineRenderer.onDrawFrame(EngineRenderer.java:104)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1332)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)
06-02 13:46:12.749: E/AndroidRuntime(3318): Caused by: org.andengine.util.exception.AndEngineRuntimeException: java.lang.UnsatisfiedLinkError: Library andengine not found
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.GLES20Fix.<clinit>(GLES20Fix.java:22)
06-02 13:46:12.749: E/AndroidRuntime(3318):     ... 16 more
06-02 13:46:12.749: E/AndroidRuntime(3318): Caused by: java.lang.UnsatisfiedLinkError: Library andengine not found
06-02 13:46:12.749: E/AndroidRuntime(3318):     at java.lang.Runtime.loadLibrary(Runtime.java:461)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at java.lang.System.loadLibrary(System.java:557)
06-02 13:46:12.749: E/AndroidRuntime(3318):     at org.andengine.opengl.GLES20Fix.<clinit>(GLES20Fix.java:20)
06-02 13:46:12.749: E/AndroidRuntime(3318):     ... 16 more

To me it seems as there’s a real problem with running AndEngine’s infrastructure for some reason, and not like its a problem with my code.

Even the most simple andengine acitivities with just a single simple sprite crash.

I hope there’s a reasonable solution to this problem.

Thanks!

EDIT:

As Nicolas suggested I debugged the AndEngine.isDeviceSupported method, and the exception was thrown on this line

System.loadLibrary(“andengine”);

in this method

private static void checkCodePathSupport() throws DeviceNotSupportedException {
        if(SystemUtils.isAndroidVersionOrLower(Build.VERSION_CODES.FROYO)) {
            try {
                System.loadLibrary("andengine");
            } catch (final UnsatisfiedLinkError e) {
                throw new DeviceNotSupportedException(DeviceNotSupportedCause.CODEPATH_INCOMPLETE, e);
            }
        }
    }

The exception is UnsatisfiedLinkError: Library andengine not found.

I hope this helps..

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  1. Editorial Team
    Editorial Team
    2026-06-12T21:40:36+00:00Added an answer on June 12, 2026 at 9:40 pm

    I got to test it on a new Motorola Defy Plus with gingerbread version and it worked. So either the old android version was not supported (2.2) or the older regular Motorola Defy’s hardware was not supported.

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