i’m planning to use it as a basis to draw with on canvas element with drawImage method.
if saving is the right way to go – should it be – to the filesystem or local storage?
edit (more details): thanks everyone – actually I’ll be using the phonegap api through javascript and not the java android api but I guess the advice is good. especially the clarification about the app lifecycle
It is a good idea to save the image so that you can use it again later on (e.g on application resume).
You should use external storage (sd-card) for storage since many devices have very little internal storage.