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Home/ Questions/Q 9119555
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T05:25:21+00:00 2026-06-17T05:25:21+00:00

I’m playing around with LLVM, but now I got stuck at generating code for

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I’m playing around with LLVM, but now I got stuck at generating code for classes.

How would one create class functionality using LLVM?

  • Are class operators handled just like functions?
  • How is automated allocation handled, (like C++)?
  • How to support interfaces like Java does, through virtual inheritence like C++?
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  1. Editorial Team
    Editorial Team
    2026-06-17T05:25:22+00:00Added an answer on June 17, 2026 at 5:25 am

    Long Version

    General class behavior

    A straightforward approach is to create structs, then model methods as regular functions that receive a pointer to a struct representing the containing class – in essence, a this pointer – as the first parameter. Allocation could be modeled by allocating the struct and then calling a special initializing function – the constructor, really – on the allocated data.

    Inheritance could be done by building a struct which contains a special “parent” field (or fields, for multiple inheritance), that has a type identical to the type of the struct for the base class.

    Polymorphism

    Read about virtual tables; I think they’re the best starting point. You could find that the compiler basically:

    1. Creates a static table in memory, mapping from a function “name” to its implementation,
    2. Adds a pointer to the class struct that points to such a table,
    3. Whenever a virtual method is called, compiles it into an indirect call which dereferences the address from the appropriate virtual table entry.

    Short Version

    Write some code which uses classes in C++, then compile it to LLVM IR with Clang and look at the generated code.

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