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Home/ Questions/Q 4627142
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T03:31:27+00:00 2026-05-22T03:31:27+00:00

I’m playing around with the new C++0X random library and based on this question:

  • 0

I’m playing around with the new C++0X random library and based on this question:
What is the standard way to get the state of a C++0x random number generator?
it seems that if you don’t know the seed for the current state of a random generator, the only way to save its state is by storing the generator in a stream. To do this I wrote the following

#include <iostream>
#include <sstream>
#include <random>

int main(int /*argc*/, char** /*argv*/)
{
  std::mt19937 engine1;
  unsigned int var = engine1(); // Just to get engine1 out of its initial state
  std::stringstream input;
  input << engine1;
  std::mt19937 engine2;
  input >> engine2;
  std::cout<<"Engine comparison: "<<(engine1 == engine2)<<std::endl;
  std::cout<<"Engine 1 random number "<<engine1()<<std::endl;
  std::cout<<"Engine 2 random number "<<engine2()<<std::endl;
}

This outputs

Engine comparison: 1
Engine 1 random number 581869302
Engine 2 random number 4178893912

I have a few questions:

  • Why are the next numbers from engine1 and engine2 different?
  • Why are the two engines comparing equal even though their next numbers are different?
  • What am I doing wrong in my example and what is the correct way to save the state of a random engine to get repeatability in later runs (assuming you don’t know the seed to set the desired state)?

Thank you.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T03:31:28+00:00Added an answer on May 22, 2026 at 3:31 am

    This looks like a bug to me. I ran your code on libc++ and the output is:

    Engine comparison: 1
    Engine 1 random number 581869302
    Engine 2 random number 581869302
    
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