I’m programming a database manager for a gameserver called OTServer, and I’m having problems using executereader() the second time. Here’s code:
private void button1_Click(object sender, EventArgs e)
{
Form1 f = new Form1();
MySqlConnection conn = new MySqlConnection();
conn.ConnectionString = "Server=" + f.GetText1().Text + ";Username=" + f.GetText2().Text + ";Pwd=" + f.GetText3().Text + ";Database=" + f.GetText4().Text + ";";
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT * FROM `players` WHERE name = @Name", conn);
cmd.Parameters.AddWithValue("@Name", textBox1.Text);
MySqlDataReader Reader = cmd.ExecuteReader(CommandBehavior.SingleRow);
while (Reader.Read())
{
label7.Text = (string)Reader[1];
label7.Show();
label8.Text = Reader[5].ToString();
label8.Show();
if ((int)Reader[6] == 1)
{
label9.Text = "Sorcerer (1)";
}
if ((int)Reader[6] == 2)
{
label9.Text = "Druid (2)";
}
if ((int)Reader[6] == 3)
{
label9.Text = "Paladin (3)";
}
if ((int)Reader[6] == 4)
{
label9.Text = "Knight (4)";
}
if ((int)Reader[6] == 0)
{
label9.Text = "None (0)";
}
label9.Show();
if ((int)Reader[3] == 1)
{
label10.Text = "Player";
}
if ((int)Reader[3] == 2)
{
label10.Text = "Tutor";
}
if ((int)Reader[3] == 3)
{
label10.Text = "Senior Tutor";
}
if ((int)Reader[3] == 4)
{
label10.Text = "Gamemaster";
}
if ((int)Reader[3] == 5)
{
label10.Text = "Community Manager";
}
if ((int)Reader[3] == 6)
{
label10.Text = "God";
}
if ((int)Reader[3] < 1 || (int)Reader[3] > 6)
{
label10.Text = "Unknown";
}
label10.Show();
label13.Text = "Account: " + Reader[4].ToString();
label13.Show();
}
Reader.Close();
cmd = new MySqlCommand("SELECT * FROM accounts WHERE id = @Account_ID", conn);
cmd.Parameters.AddWithValue("@Account_ID", label13.Text);
Reader = cmd.ExecuteReader(CommandBehavior.SingleRow);
while (Reader.Read())
{
label11.Text = (string)Reader[0];
label11.Show();
}
Reader.Close();
}
Suggested solution: Try putting a
usingblock around yourDataReader, or callDisposeon it:Assumed cause of your problem: The DB connection object may do some internal book-keeping to keep track of data readers. I’ve found out in a similar scenario that you’re only allowed one
DataReaderat a time. So I believe the problem with your code is that, while youClosetheReader, you haven’t explicitlyDisposed it, so the connection object thinks the first data reader is still in use when you execute the second one.Besides… why not simplify this code:
to a
switchstatement?:(That would save you quite a bit of repetitive typing.)