I’m programming a simple animated gui using clutter (pyclutter,to be specific, but I don’t think that matters) and I need my actors to have a negative depth. The reason for this is that positive depth parameter seems to move them closer to the camera, and this kind of breaks my idea of the layout :-).
I tried playing with clutter_stage_set_perspective(), but didn’t get anything useful from that.
How can I make the effect of moving my actors behind my “zero” plane instead of forward?
Oh, so you can use negative depth of an actor. Nevermind. The problem was that the actor behind the zero plane was hidden by my
background texture.