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Home/ Questions/Q 7092141
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T08:16:35+00:00 2026-05-28T08:16:35+00:00

I’m programming an Android application allows to send messages between devices which are connected

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I’m programming an Android application allows to send messages between devices which are connected in the same local network. I’ve finished the socket programming part, each device can be a server or a client, one client only allow to connect with one server at a time (and vice versa). The problem is I need to know the IP address of the server I want to connect, then input it by hand on the client side.

I’m trying to establish a feature like in Multiplayer mode of game: you press “Show” button, and all the hosts (in my app they are the servers) which are avaiable will be displayed, then I can choose the host I want. But I have no idea how to achieve it, or where to start.

Any help will be appreciated. Thank you very much!

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  1. Editorial Team
    Editorial Team
    2026-05-28T08:16:35+00:00Added an answer on May 28, 2026 at 8:16 am

    You should also create a DatagramSocket which will be used for broadcasting, on a different port, and every device that wants to be an Server should broadcast a packet with it’s ip. You should look at All about Datagrams altough it does not contain an example of broadcast. For example to send a broadcast you should take a look at the following code :

    DatagramSocket mServerSocket = new DatagramSocket(PORT);
    InetAddress  broadcastAddress=InetAddress.getByName("255.255.255.255");
    byte[] data=new byte[1024];
    data="your_data_string_example".getBytes();
    DatagramPacket packet=new DatagramPacket(sendData,
                                sendData.length,broadcastAddress,PORT);
    mServerSocket.setBroadcast(true);
    mServerSocket.send(packet);
    
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