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Home/ Questions/Q 923483
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T19:12:04+00:00 2026-05-15T19:12:04+00:00

I’m reading through an example in primer and something which it talks about is

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I’m reading through an example in primer and something which it talks about is not happening. Specifically, any implicit shallow copy is supposed to copy over the address of a pointer, not just the value of what is being pointed to (thus the same memory address). However, each of the pos properties are pointing to two different memory addresses (so I am able to change the value of one without affecting the other). What am I doing wrong?

Header

#include "stdafx.h"
#include <iostream>

class Yak
{
public:
    int hour;
    char * pos;
    const Yak & toz(const Yak & yk);
    Yak();
};

END HEADER

using namespace std;
const Yak & Yak:: toz(const Yak & yk)
{
    return *this;
}

Yak::Yak()
{
    pos = new char[20];

}

int _tmain(int argc, _TCHAR* argv[])
{
    Yak tom;
    tom.pos="Hi";

    Yak blak = tom.toz(tom);


    cout << &blak.pos << endl;
    cout << &tom.pos << endl;


    system("pause");
    return 0;
}
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  1. Editorial Team
    Editorial Team
    2026-05-15T19:12:05+00:00Added an answer on May 15, 2026 at 7:12 pm

    You’re printing the addresses of the pointers, not the address of the string they’re pointing to:

    cout << &blak.pos << endl;
    cout << &tom.pos << endl;
    

    They are two different pointers, so their addresses differ. However, they point to the same string:

    cout << static_cast<void*>(blak.pos) << endl;
    cout << static_cast<void*>(tom.pos) << endl;
    

    (Note that cast static_cast<void*>(tom.pos). As Aaron pointed out in a comment, it is necessary because when outputting a char* will through operator<<, the stream library will assume the character pointed to to be the first character of a zero-terminated string. Outputting a void*, OTOH, will output the address.)


    Note that there is more wrong with your code. Here

    Yak tom;
    

    You are creating a new object. Its constructor allocates 20 characters, and stores their address in tom.pos. In the very next line

    tom.pos="Hi";
    

    you are assigning the address of a string literal to tom.pos, thereby discarding the address of the bytes you allocated, effectively leaking that memory.

    Also note that Yak has no destructor, so even if you don’t discard the 20 characters that way, when tom goes out of scope, tom.pos will be destroyed and thus the address of those 20 bytes lost.

    However, due to your missing copy constructor, when you copy a Yak object, you end up with two of them having their pos element pointing to the same allocated memory. When they go out of scope, they’d both try to delete that memory, which is fatal.


    To cut this short: Use std::string. It’s much easier. Get a grip on the basics, using safe features of the language like the std::string, the containers of the stdandard library, smart pointers. Once you feel sure with these, tackle manual memory management.

    However, keep in mind that I, doing C++ for about 15 years, consider manual resource management (memory is but one resource) error-prone and try to avoid it. If I have to do it, I hide each resource behind an object managing it – effectively falling back to automatic memory management. :)


    Which “primer” is this you’re reading? Lippmann’s C++ Primer? If so, which edition? I’d be surprised if a recent edition of Lippmann’s book would let you lose onto dynamic memory without first showing your the tools to tackle this and how to use them.

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