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Asked: May 10, 20262026-05-10T19:48:17+00:00 2026-05-10T19:48:17+00:00

I’m refactoring a number of classes in an application to use interfaces instead of

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I’m refactoring a number of classes in an application to use interfaces instead of base classes. Here’s the interfaces I created so far:

  • ICarryable implemented by all Item objects
  • IActable implemented by all Actor objects
  • IUseable implemented by some Item sub-classes
  • IWieldable implemented by some Item sub-classes

You can see the major base-classes are still Item and Actor. These have a common interface in that they both are located on a Map, so they have a Location property. The Map shouldn’t care whether the object is an Actor or an Item, so I want to create an interface for it. Here’s what the interface would look like

public interface IUnnameable {     event EventHandler<LocationChangedEventArgs> LocationChanged;     Location Location { get; set; } } 

That’s no problem, but I can’t think of what to call this interface. IMappable comes to mind by seems a bit lame. Any ideas?

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  1. 2026-05-10T19:48:18+00:00Added an answer on May 10, 2026 at 7:48 pm

    Sounds like an ILocateable. Something whose location you can discover and track.

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