I’m relatively new to C & C++ and stuck at compiling (or should I say linking) for the whole 2 days. Anyone gives me an idea would be appreciated.
Error message and 3 code files are below. These are what I cut down to minimum from I’m actually working on so that you guys can take a better glimpse at.
Env: Ubuntu 10.10, Eclipse Indigo CDT, g++ (Ubuntu/Linaro 4.4.4-14ubuntu5) 4.4.5
Error message:
**** Build of configuration Debug for project SceneRec2 ****
make all
Building file: ../src/AdaBoost.cpp
Invoking: GCC C++ Compiler
g++ -I"/home/ubuntuLove/Documents/workspace_eclipse/SceneRec2/Includes" -I/usr/src/linux-headers-2.6.35-30/arch/um/include/shared -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/AdaBoost.d" -MT"src/AdaBoost.d" -o "src/AdaBoost.o" "../src/AdaBoost.cpp"
Finished building: ../src/AdaBoost.cpp
Building file: ../src/AdaMain.cpp
Invoking: GCC C++ Compiler
g++ -I"/home/ubuntuLove/Documents/workspace_eclipse/SceneRec2/Includes" -I/usr/src/linux-headers-2.6.35-30/arch/um/include/shared -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/AdaMain.d" -MT"src/AdaMain.d" -o "src/AdaMain.o" "../src/AdaMain.cpp"
../src/AdaMain.cpp: In function ‘int main(int, char**)’:
../src/AdaMain.cpp:6: warning: deprecated conversion from string constant to ‘char*’
Finished building: ../src/AdaMain.cpp
Building target: SceneRec2
Invoking: GCC C++ Linker
g++ -o "SceneRec2" ./src/AdaBoost.o ./src/AdaMain.o
./src/AdaMain.o: In function `main':
/home/ubuntuLove/Documents/workspace_eclipse/SceneRec2/Debug/../src/AdaMain.cpp:5: undefined reference to `AdaBoost<double>::AdaBoost()'
/home/ubuntuLove/Documents/workspace_eclipse/SceneRec2/Debug/../src/AdaMain.cpp:6: undefined reference to `AdaBoost<double>::readFromFile(char*)'
/home/ubuntuLove/Documents/workspace_eclipse/SceneRec2/Debug/../src/AdaMain.cpp:8: undefined reference to `AdaBoost<double>::~AdaBoost()'
/home/ubuntuLove/Documents/workspace_eclipse/SceneRec2/Debug/../src/AdaMain.cpp:8: undefined reference to `AdaBoost<double>::~AdaBoost()'
collect2: ld returned 1 exit status
make: *** [SceneRec2] Error 1
**** Build Finished ****
Note-1. I receive the same result when I execute g++ on terminal.
Note-2. The path of .o files in the argument for linker should be correct (./src/###.o).
AdaBoost.h
#ifndef _ADABOOST_H
#define _ADABOOST_H
#include <iostream>
const double eps = 2.2204e-16;
template<class T>
class AdaBoost
{
int N; //Number of Instances
int D; //Number of Dimensions
int nL; //Number of Learners / Classifiers / Rules
T** fVectors;
int* labels;
void learnRule(int t, double* dist);
double genRule(int t, int* L, double* dist);
public:
//Default Constructor
AdaBoost();
//Constructor
AdaBoost(T** data, int* labels, int n, int d, int nL);
//Train function
void train();
//Test function
void test(double** data, double* pMap);
void test(double** data, double* pMap, int n);
int writeToFile(char* fName);
int readFromFile(char* fName);
//Destructor
~AdaBoost();
};
#endif
AdaBoost.cpp
#include "AdaBoost.h"
#include <fstream>
using namespace std;
template class AdaBoost<double> ;
template<class T>
int AdaBoost<T>::readFromFile(char* fName) {
ifstream inFile;
int temp;
int d, dir;
float thr, wt;
inFile.open(fName);
if (!inFile)
return 0;
inFile >> temp;
this->nL = temp;
int k = 0;
while (!inFile.eof() && k < nL) {
inFile >> d;
inFile >> thr;
inFile >> dir;
inFile >> wt;
k++;
}
inFile.close();
return 1;
}
AdaMain.cpp
#include "AdaBoost.h"
using namespace std;
int main(int argc, char** argv)
{
AdaBoost<double> rdClass;
rdClass.readFromFile("Naerer");
return 0;
}
You need to put the definition of
template<class T>intoint AdaBoost<T>::readFromFile(char* fName)
AdaBoost.h, and removeAdaBoost.cppfrom your build.It’s best to put all template code into the header. C++ linkers are required to eliminate duplicate instantiations of template code so you won’t get “multiply defined symbol” errors.
P.S. You should declare the function as
template<class T>to get rid of theint AdaBoost<T>::readFromFile(const char* fName)
deprecated conversion from string constant to ‘char*’warning. The function does not need to alter the filename.