I’m researching which engine/sdk I should use for 3D iOS development in C++
Although there have been questions like this, I haven’t found the best solution for my requirements so I’m looking forward to hear your experiences.
- Unity and UDK are not what I’m looking for, due to lack of control.
- Shiva3D looks interesting but don’t need the extra editor
- ninevehgl no skinned models and no C++
- Marmalade perfect but multi-platform not required
requirements:
- licensed or open source, preferably licensed which means a more extended sdk/engine
- iOS iPhone/iPad, multi platform with android not preferred.
- fast loading of both rigid and skinned/rigged 3d models
- C++
My current choice would be Marmalade which I have been testing for a while now but I’ve had some issues where results differ from device to device so that’s why i prefer an iOS only option. And most games I see using Marmalade are just using it to port an existing iOS app to android and not publishing to iOS.
Perhaps you can try PowerVR Insider SDK.
http://www.imgtec.com/powervr/insider/powervr-insider.asp