I’m resizing jpegs by using the Graphics.DrawImage method (see code fragment below). Can anyone confirm that this will not affect the compression of the new image? I have seen this thread, but I am talking specifically about compression of jpegs.
private byte[] getResizedImage(String url, int newWidth) { Bitmap bmpOut = null; System.IO.MemoryStream outStream = new System.IO.MemoryStream(); //input image is disposable using (Bitmap inputImage = LoadImageFromURL(url)) { ImageFormat format = inputImage.RawFormat; decimal ratio; //ratio old width:new width int newHeight = 0; //*** If the image is smaller than a thumbnail just return it if (inputImage.Width < newWidth) return null; ratio = (decimal)newWidth / inputImage.Width; decimal h = inputImage.Height * ratio; newHeight = (int)h; bmpOut = new Bitmap(newWidth, newHeight); Graphics g = Graphics.FromImage(bmpOut); g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; // try testing with following options: //g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; //g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality; //g.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; g.FillRectangle(Brushes.White, 0, 0, newWidth, newHeight); g.DrawImage(inputImage, 0, 0, newWidth, newHeight); bmpOut.Save(outStream, getImageFormat(url)); } return outStream.ToArray(); }
When you call ‘bmpOut.Save’ you have to pass in some EncoderParameters to tell the method what quality level you would like to save it with.
http://msdn.microsoft.com/en-us/library/system.drawing.imaging.encoderparameters(VS.80).aspx