I’m rotating a CALayer on the X axis, but even if it’s displaced on the Z axis, it uses the Z = 0 as axis for the rotation?
Is there a way of telling it to use the bottom of the plane, as the axis?
Thank you!
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The transform of a CALayer uses the layer’s anchor as its origin. You could try adjusting the
anchorPointandanchorPointZproperties of the layer.