I’m running a server and a client. i’m testing my program on my computer.
this is the funcion in the server that sends data to the client:
int sendToClient(int fd, string msg) {
cout << "sending to client " << fd << " " << msg <<endl;
int len = msg.size()+1;
cout << "10\n";
/* send msg size */
if (send(fd,&len,sizeof(int),0)==-1) {
cout << "error sendToClient\n";
return -1;
}
cout << "11\n";
/* send msg */
int nbytes = send(fd,msg.c_str(),len,0); //CRASHES HERE
cout << "15\n";
return nbytes;
}
when the client exits it sends to the server “BYE” and the server is replying it with the above function. I connect the client to the server (its done on one computer, 2 terminals) and when the client exits the server crashes – it never prints the 15.
any idea why ? any idea how to test why?
thank you.
EDIT: this is how i close the client:
void closeClient(int notifyServer = 0) {
/** notify server before closing */
if (notifyServer) {
int len = SERVER_PROTOCOL[bye].size()+1;
char* buf = new char[len];
strcpy(buf,SERVER_PROTOCOL[bye].c_str()); //c_str - NEED TO FREE????
sendToServer(buf,len);
delete[] buf;
}
close(_sockfd);
}
btw, if i skipp this code, meaning just leave the close(_sockfd) without notifying the server everything is ok – the server doesn’t crash.
EDIT 2: this is the end of strace.out:
5211 recv(5, "BYE\0", 4, 0) = 4
5211 write(1, "received from client 5 \n", 24) = 24
5211 write(1, "command: BYE msg: \n", 19) = 19
5211 write(1, "BYEBYE\n", 7) = 7
5211 write(1, "response = ALALA!!!\n", 20) = 20
5211 write(1, "sending to client 5 ALALA!!!\n", 29) = 29
5211 write(1, "10\n", 3) = 3
5211 send(5, "\t\0\0\0", 4, 0) = 4
5211 write(1, "11\n", 3) = 3
5211 send(5, "ALALA!!!\0", 9, 0) = -1 EPIPE (Broken pipe)
5211 --- SIGPIPE (Broken pipe) @ 0 (0) ---
5211 +++ killed by SIGPIPE +++
broken pipe can kill my program?? why not just return -1 by send()??
Probably the clients exits before the server has completed the sending, thus breaking the socket between them. Thus making send to crash.
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