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Home/ Questions/Q 6877087
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T04:33:28+00:00 2026-05-27T04:33:28+00:00

I’m running a windows c++ multithreaded app in which one instance/thread of the server

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I’m running a windows c++ multithreaded app in which one instance/thread of the server class is appending to the file. Other threads run client instances which only load up the file upon
each client’s startup.
When I get to within 2k bytes of the end of loading the file I check to see if the file has changed
in size, so I know to update how many total bytes to read. Once in a while the file size
I get back is erroneously determined to be zero(0). I am using the stat call below for this. When zero is returned, then as a sanity check, I then call getFileSizeWithTellg() to see what it returns and it returns the expected non-zero value. A value that is the same or greater than the initial value.
I realize that the cast to unsigned int could be problematic, but the files are never
larger than 5 mgBytes.

What could be causing the stat() call to return a zero value, when the ..Tellg call doesn’t?
Thanks for any insight into this.

/

/ snippets from methods in different classes
//
// from client class
ifstream fileSeqIn
fileSeqIn.open(fName.c_str(), ios::in | ios::binary |ios::ate); 
// to get initial size
size = fileSeqIn.tellg();
fileSeqIn.seekg(0, ios::beg);


// later to determine if the file has grown
struct stat filestatus;
unsigned int size;
if (stat(fName, &filestatus ) == 0) {
     size = (unsigned int)filestatus.st_size;   
}

//
unsigned int getFileSizeWithTellg(char *fname)
{
    // get length of file
    is.open (fname, ios::binary );
    is.seekg (0, ios::end); 
    length = is.tellg();
    is.close();
    return(length);
}


//-----------------------------------------------------------------------------
// from server class
ofstream fileSeqOut;
fileSeqOut.open(fName.c_str(), ios::app | ios::out |ios::ate |ios::binary);
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  1. Editorial Team
    Editorial Team
    2026-05-27T04:33:28+00:00Added an answer on May 27, 2026 at 4:33 am

    One significant difference: stat returns the system’s view of the size of the file; tellg returns a value dependend on the internal state of the stream. File bases streams are buffered, and the data may not be passed on to the system until you flush or close the file. Do you get the same difference if you precede the call to stat with a flush of the stream?

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