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Home/ Questions/Q 6613713
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T20:15:05+00:00 2026-05-25T20:15:05+00:00

I’m saving a fairly large bitmap in a background thread. It takes about a

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I’m saving a fairly large bitmap in a background thread. It takes about a second. The main thread will try to load the same file into a canvas. How can I tell the main thread to wait until it has finished saving?

Edit:

I wanted to know how to check on the file, not how to wait; sorry for the misunderstanding.

The bitmap object was removed from the main thread’s memory for various reasons.

Is there a standard way to do check if the file is being used, or should I just use a workaround?

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  1. Editorial Team
    Editorial Team
    2026-05-25T20:15:05+00:00Added an answer on May 25, 2026 at 8:15 pm

    The FileObserver class suits your needs perfectly. Here is the documentation. It’s easy to use. When a observed file is closed after writing, the onEvent callback is called with CLOSE_WRITE as the parameter.

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