I’m searching a new way to sync data between iOS devices connected to the same Wi-fi network.
My app uses iCloud to sync its CoreData UIManagedDocument, but iCloud latency is too big for my goals.
Is there some way to connect iOS devices in the same Wi-Fi network with the iOS SDK? Any ideas?
Thanks
You can use Gamekit to connect with both WiFi and Bluetooth and send data back and forth.
There’s an excellent but lengthy tutorial here http://www.raywenderlich.com/12735/how-to-make-a-simple-playing-card-game-with-multiplayer-and-bluetooth-part-1
you should be able to pick out all the connectivity bits.