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Home/ Questions/Q 9156453
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T12:46:47+00:00 2026-06-17T12:46:47+00:00

I’m starting fiddling with Raphael but I have a problem I can’t resolve: for

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I’m starting fiddling with Raphael but I have a problem I can’t resolve:

for testing purposes I’m trying a simplified scenario:
add a circle at a given location, using two imput fields for x and y.

The circle will appear for a fraction of a second, then disappear. It happens in chrome and FF (not tried on others)

I have this html

<div id="canvas_container"></div>
x<input id="cx" /><br/>
y<input id="cy" /><br/>
<button onclick="see(document.getElementById('cx').value,document.getElementById('cy').value)">Populate</button>

and this js

 var paper;
window.onload = function () {paper = new Raphael(document.getElementById('canvas_container'), 1000, 1000);
}

function see(x, y) {

    alert("coords " + x + " " + y);
var fino = paper.circle(x, y, 20).attr({
    stroke: 'none',
    fill: '#f60'
}).toFront();}

I’m sure it would be something easy and maybe stupid, but I cannot see it
Thanks in advance!

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  1. Editorial Team
    Editorial Team
    2026-06-17T12:46:48+00:00Added an answer on June 17, 2026 at 12:46 pm

    First of all. I recommend you not to use inline javascript, is better to define the event listeners on a different manner. In the next fiddle the method I used is not the better either. You could use target.addEventListener(type, listener[, useCapture]); for example you could go here to see how it works.

    So, you could try like a starting point using this markup:

        <div id="canvas_container"></div>
        <lable>x</lable>
        <input id="cx" /><br/>
        <lable>y</lable>
        <input id="cy" /><br/>
        <button id="button">Populate</button>
    

    And this JS:

    var paper;
    paper = new Raphael(document.getElementById('canvas_container'), 1000, 1000)
    
    function see(x, y) {
        alert("coords " + x + " " + y);
        var fino = paper.circle(x, y, 20).attr({
            stroke: 'none',
            fill: '#f60'
        })
    
    }
    
    var button = document.getElementById('button');
    
    button.onclick = function(){
        var x = document.getElementById('cx').value;
        var y = document.getElementById('cy').value;
        see(x,y);
    }
    

    You can see it working on this fiddle. And you are ready to go.

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