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Home/ Questions/Q 386667
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T15:35:55+00:00 2026-05-12T15:35:55+00:00

I´m struggling to understand this concept: I have a fixed size definition: (from http://msdn.microsoft.com/pt-br/library/aa931918.aspx

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I´m struggling to understand this concept: I have a fixed size definition:

(from http://msdn.microsoft.com/pt-br/library/aa931918.aspx)

typedef struct _FlashRegion {
  REGION_TYPE regionType;
  DWORD dwStartPhysBlock;
  DWORD dwNumPhysBlocks;
  DWORD dwNumLogicalBlocks;
  DWORD dwSectorsPerBlock;
  DWORD dwBytesPerBlock;
  DWORD dwCompactBlocks;
} FlashRegion, *PFlashRegion;

this FlashRegion struct, is used in this another struct:
(from: http://msdn.microsoft.com/pt-br/library/aa932688.aspx)

typedef struct _FlashInfoEx {
  DWORD cbSize;
  FLASH_TYPEflashType;
  DWORD dwNumBlocks;
  WORD dwDataBytesPerSector;
   DWORD dwNumRegions;
  FlashRegion region[1]; 
} FlashInfoEx, *PFlashInfoEx;

The problem is, I can have a variable number of FlashRegions inside a FlashInfoEx. The function that I´m debugging does this somewhere in the code:

 memcpy (pFlashInfoEx->region,  g_pStorageDesc->pRegionTable,
         g_pStorageDesc->dwNumRegions *  sizeof(FlashRegion));

That means that it copies an amount of regions to pFlashInfoEx (that I pass in the call of the function);

So, the code will overwrite memory if dwNumRegions is bigger than one. If that is the case, Should I create a FlashRegion [FIXED_SIZE] in my code and somehow place/overwrite in FlashInfoEx->region? How do I do that?

Thanks,
Marcelo

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  1. Editorial Team
    Editorial Team
    2026-05-12T15:35:55+00:00Added an answer on May 12, 2026 at 3:35 pm

    The concept is while FlashRegion looks like a fixed size structure, it is actually dynamically sized. The magic is done when allocating the structure – instead of calling (FlashRegion*)malloc(sizeof(FlashInfoEx)) or new FlashRegion, you call something like (FlashRegion*)malloc(sizeof(FlashInfoEx)+sizeof(FlashRegion)*(numRegions-1))

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