I’m thinking about creating a plugin for jailbroken iPhones to record audio from apps.
Because I’m new to CoreAudio I want to ask first if that would be possible? (so I don’t invest dozens of hours in CoreAudio without even having a chance to do what I want ;))
So what do you guys think? Any tips?
Thanks in advance!
nevermind, figured an interesting way out: I catch the AudioUnit when it is being initialized, then add another Callback and write it to file