I’m thinking about writing a game using DirectX, and I’m considering using IronRuby.
- Is IronRuby stable enough to use in production?
- Does IronRuby work well with DirectX?
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Yes, it is ready for production. Version 1.0 is available since April 2010. Please use it and give us feedback (link text). Regarding DirectX compatibility – I haven’t tried t owrite anything but from a quick look at the managed DirextX API there seems to be no reason why it won’t work. Most of the .NET APIs that are usable from C# or VB.NET are accessible from IronRuby as well. There are a few exceptions, some APIs rely on static types, but that shouldn’t be the case for DirectX. We are working on enabling those as well in future versions.