I’m thinking of making a 3D renderer, I know all about the XYZ dimensions, and am an intermediate Java programmer. But what should I do for a basic renderer? It has to be really basic, what should I render? A cube, a pyramid? A sphere?
Any answer would be much appreciated. Thank you.
My favorite first question for 3D rendering was that how to give feeling of depth with just two, perpendicular and angled from perspective, lines. Solve this and I am sure you will end up building your own 3D renderer.