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Home/ Questions/Q 7833425
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T12:42:13+00:00 2026-06-02T12:42:13+00:00

I’m trying to add proper error reporting to a legacy C++ Win32 DLL, after

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I’m trying to add proper error reporting to a legacy C++ Win32 DLL, after not having programmed in C++ for more than a decade.

This has been a forcible reminder of the incredible tedium of working with null terminated strings in C/C++ – not to mention the potential buffer overrun and security problems.

I’m considering using a more advanced string library – maybe MFC CString or the STL library.

Edit

DLL is used by both older versions of our software – written in C++; and newer versions – written in C#.

Compiler is VS2008.

For the first pass, I’m logging to the standard Windows Event Log, because passing error messages back to the DLLs clients will be a big architectural change (current architecture is terrible, with multiple failure modes being collapsed into a single boolean pass/fail return value that is passed all the way back up the call stack. Needless to say, this makes problem diagnoses a nightmare). But I’ll want to improve this at some later date.

String Library Questions

Since this is a DLL, is this even a good idea?

Are there any special considerations for DLLs?

Gotchas I should be aware of?

Is one library better than the other for this purpose?

Null String Questions

If I’m stuck with null terminated, which set of string functions should I be using? The MS help docs discourage the use of the old C functions (e.g. strcat, etc). But there seem to be many, many other options available now (e.g. _tcscat, _mbscat, wcscat, etc). Which should I use, and why?

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  1. Editorial Team
    Editorial Team
    2026-06-02T12:42:17+00:00Added an answer on June 2, 2026 at 12:42 pm

    Sharing any kind of template class from a DLL is dangerous. Since the template is in the header files, you have no control over whether the program is using the same versions of the header as your DLL – a mismatch can lead to deadly bugs.

    As for the differences between _tcscat, _mbscat, and wcscat, you’ll need to decide on a character set for your API. The _mb functions use the mostly obsolete multi-byte character sets, and the wc functions use wchar_t Unicode. The _t functions will resolve to one or the other depending on how you set up your project definitions.

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