I’m trying to alter the default screen resolution of the Android emulator (and by extension, the Android device) to work at 1700×1200. In other words, I need the screen to be able to display unique points over that range.
I have set the dimensions in my layout file, yet the device still defaults to 320×480. I’ve set different dpi densities, but to no avail.
Any help would be great, even just a direction to explore.
EDIT: Thanks for the two responses. I guess my question wasn’t clear – I understand that the top resolution for the device is fixed, but I need to scale the screen to display with finer granularity than just 640X850 (which I believe is the highest resolution). I understand you can set dpi density from 120-240, but I need to know how to set the scaling functionality to simulate a screen of 1700×1200. My guess is that it will have to be done by my code, but I would prefer for the platform to auto-scale it down for me. This may not be possible, but I just wanted to check.
Using Android SDK 2.0 or 2.1 you can create an AVD with a custom resolution. If you want you can also run the emulator with the -skin argument, for instance emulator -skin 1700×1200 and you’ll get what you want.