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Home/ Questions/Q 8751029
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T12:58:11+00:00 2026-06-13T12:58:11+00:00

I’m trying to animate a label while a process is ongoing. I want it

  • 0

I’m trying to animate a label while a process is ongoing. I want it to be something like this (frame by frame):

Searching
Searching.
Searching..
Searching...
Searching

and so on. I’ve tried to do it this way:

    Timer _animationTimer = new Timer();

    private void StartAnimation()
    {
        myLabel.Text = "Searching";
        _animationTimer.Interval = 250;
        _animationTimer.Tick += new EventHandler(this.AnimationEvent);
        _animationTimer.Start();
    }

    private void StopAnimation()
    {
        _animationTimer.Stop();
    }

    private void AnimationEvent(object sender, EventArgs e)
    {
        if (!myLabel.Text.EndsWith("..."))
        {
            myLabel.Text += ".";
        }
        else
        {
            myLabel.Text = "Searching";
        }
    }

I use it this way:

StartAnimation();
// ... do something.
StopAnimation();
myLabel.Text = "Something";

But it doesn’t work. The first time it runs, it animates perfectly. The second time it shows this:

Searching..
Searching
Searching..
Searching

and the third time it shows:

Searching...
Searching..
Searching.
Searching
Searching...

and the fourth time it doesn’t animate at all. And from the fifth time and on it goes through this cycle.

It is really intriguing me. What can be wrong?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T12:58:12+00:00Added an answer on June 13, 2026 at 12:58 pm

    Your StartAnimation() is adding the event handler each time you start. This is going to cause the problems you’re seeing.

    The second time you call StartAnimation() you’ll have two event handlers wired up to the Tick event. It will call your code twice every 250 seconds instead of once. So you see pattern

    Searching..
    Searching
    Searching..
    Searching
    

    The third time there are three event handlers and you get the pattern

    Searching...
    Searching..
    Searching.
    Searching
    Searching...
    

    And so on. The fourth time nothing happens because it’s doing it four times and returning to the original state.

    You can move the

    _animationTimer.Tick += new EventHandler(this.AnimationEvent);
    

    line outside of the StartAnimation – or check that it’s null and only add it the first time.

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