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Home/ Questions/Q 7447053
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T12:30:05+00:00 2026-05-29T12:30:05+00:00

I’m trying to animate an image to rotate left and right when selected, basically

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I’m trying to animate an image to rotate left and right when selected, basically to let the user which the object they’re touching.

I found some code for animating:

- (void)rotateImage:(UIImageView *)image duration:(NSTimeInterval)duration 
              curve:(int)curve degrees:(CGFloat)degrees delay:(CGFloat)delay
{
    // Setup the animation
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDelay:delay];
    [UIView setAnimationDuration:duration];
    [UIView setAnimationCurve:curve];
    [UIView setAnimationBeginsFromCurrentState:YES];

    // The transform matrix
    CGAffineTransform transform = 
    CGAffineTransformMakeRotation(DEGREES_TO_RADIANS(degrees));
    image.transform = transform;

    // Commit the changes
    [UIView commitAnimations];
}

However, when I try to run two animations, only the last one ever works. Even with a proper delay, only the second animation will show:

[self rotateImage:self duration:.5 
                curve:UIViewAnimationCurveEaseIn degrees:60 delay:0];
    [self rotateImage:self duration:.5 
                curve:UIViewAnimationCurveEaseIn degrees:-60 delay:5];

What can I do to create the animation so it rotates left, then rotates right?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T12:30:06+00:00Added an answer on May 29, 2026 at 12:30 pm
    [UIView animateWithDuration:0.2 animations:^{
    // animation left
        [UIView setAnimationDelay:10];
    
        } completion:^(BOOL finished){
    
    [UIView animateWithDuration:0.2 animations:^{
           // animation right
        } completion:^(BOOL finished){
           // done
        }];
    
        }];
    

    found it here

    https://developer.apple.com/library/content/featuredarticles/Short_Practical_Guide_Blocks/

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