I’m trying to change the variable in a page using a userscript.
I know that in the source code there is a variable
var smilies = false;
In theory I should be able to change it like that:
unsafeWindow.smilies = true;
But it doesn’t work. When I’m trying to alert or log the variable to the console without hijacking I get that it’s undefined.
alert(unsafeWindow.smilies); // undefined !!!
EDIT: I’m using Chrome if it changes anything…
http://code.google.com/chrome/extensions/content_scripts.html says:
Content scripts execute in a special environment called an isolated
world. They have access to the DOM of the page they are injected into,
but not to any JavaScript variables or functions created by the page.
It looks to each content script as if there is no other JavaScript
executing on the page it is running on.
It’s about Chrome Extensions but I guess it’s the same story with Userscripts too?
Thank you, Rob W. So the working code for people who need it:
var scriptText = "smilies = true;";
var rwscript = document.createElement("script");
rwscript.type = "text/javascript";
rwscript.textContent = scriptText;
document.documentElement.appendChild(rwscript);
rwscript.parentNode.removeChild(rwscript);
In Content scripts (Chrome extensions), there’s a strict separation between the page’s global
windowobject, and the content script’s global object.Overwriting a variable, with the intention of preventing the variable from being overwritten requires the use of
Object.definePropertyExample + notes.The final Content script’s code: