I’m trying to create a Mono-for-Android application in MonoDevelop. I’m on Windows 7 64-bit, and my MonoDevelop version is 2.6 Beta 3.
When I enter an application name and hit the forward button, it gives me the following errors,
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File Activity1.cs could not be written.
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File Resources could not be written.
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File Properties could not be written.
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File Assets could not be written.
What’s the problem?
Error details for error 1
System.MissingMethodException: Method not found: 'MonoDevelop.Projects.ProjectFile MonoDevelop.Projects.ProjectFileEventArgs.get_ProjectFile()'.
at MonoDevelop.MonoDroid.MonoDroidProject.OnFileAddedToProject(ProjectFileEventArgs e)
at MonoDevelop.Projects.Project.NotifyFileAddedToProject(IEnumerable`1 objs)
at MonoDevelop.Projects.Project.OnItemsAdded(IEnumerable`1 objs)
at MonoDevelop.Projects.DotNetProject.OnItemsAdded(IEnumerable`1 objs)
at MonoDevelop.Projects.ProjectItemCollection`1.NotifyAdded(IEnumerable`1 items, Boolean comesFromParent)
at
MonoDevelop.Projects.ProjectItemCollection`1.MonoDevelop.Projects.IItemListHandler.InternalAdd(IEnumerable`1 objs, Boolean comesFromParent)
at MonoDevelop.Projects.ProjectItemCollection`1.NotifyAdded(IEnumerable`1 items, Boolean comesFromParent)
at MonoDevelop.Projects.ProjectItemCollection`1.OnItemAdded(T item)
at MonoDevelop.Projects.ItemCollection`1.InsertItem(Int32 index, T item)
at System.Collections.ObjectModel.Collection`1.Add(T item)
at MonoDevelop.Projects.Project.AddFile(String filename, String buildAction)
at MonoDevelop.Ide.Templates.SingleFileDescriptionTemplate.AddFileToProject(SolutionItem policyParent, Project project, String language, String directory, String name)
at MonoDevelop.Ide.Templates.SingleFileDescriptionTemplate.AddToProject(SolutionItem policyParent, Project project, String language, String directory, String name)
at MonoDevelop.Ide.Templates.ProjectDescriptor.InitializeItem(SolutionItem policyParent, ProjectCreateInformation projectCreateInformation, String defaultLanguage, SolutionEntityItem item)
Get similar details for other errors.
This is what I get when I install the AddIn:

Also when I hit Tools>Options>Other>Mono for Android SDK’s, I get the following error(and error details) in a pop-up
Un-handled exception
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'Mono.Posix, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756' or one of its dependencies. The system cannot find the file specified.
at MonoDevelop.MonoDroid.Gui.MonoDroidSdkSettingsWidget.Build()
at MonoDevelop.MonoDroid.Gui.MonoDroidSdkSettingsWidget..ctor()
at MonoDevelop.MonoDroid.Gui.MonoDroidSdkSettings.CreatePanelWidget()
at MonoDevelop.Ide.Gui.Dialogs.OptionsDialog.CreatePageWidget(SectionPage page)
at MonoDevelop.Ide.Gui.Dialogs.OptionsDialog.ShowPage(OptionsDialogSection section)
at MonoDevelop.Ide.Gui.Dialogs.OptionsDialog.OnSelectionChanged(Object s, EventArgs a)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at GLib.Signal.ClosureInvokedCB(Object o, ClosureInvokedArgs args)
at GLib.SignalClosure.Invoke(ClosureInvokedArgs args)
at GLib.SignalClosure.MarshalCallback(IntPtr raw_closure, IntPtr return_val, UInt32 n_param_vals, IntPtr param_values, IntPtr invocation_hint, IntPtr marshal_data)
I ran into the same error and found a solution by seeing Daniel Soto’s answer to Error creating Android app. Basically, install the 2.5.90.3 trunk build of MonoDevelop here.
I was able to continue.