Im trying to create a ‘neon glow effect thru a combination of both BlendModes and glow filter
Problem is, they seem to cancel each other out if applied together…not having any luch doing this dynamically.
Can anyone help?
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
You could try something like:
BlendModeto your graphicBitmapData, anddraw()your graphic so you get a new bitmap representation of it (pretty much what applying a blendmode or a filter will do anyway)Filterto this newBitmap