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Home/ Questions/Q 7086959
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T07:36:53+00:00 2026-05-28T07:36:53+00:00

I’m trying to create a semi-transparent user control button whose background opacity changes from

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I’m trying to create a semi-transparent user control button whose background opacity changes from 30% black to 70% black on mouseEnter. I can successfully paint the button 30% black but I can’t go from 70% to 30%. It’s as if every time OnPaint() is called, it paints over what was already there instead of starting from scratch. I use a subclassed Panel as the user control’s background.

Here’s my OnPaint method for the subclassed Panel:

        Graphics g = e.Graphics;

        Rectangle rect = new Rectangle(0, 0, this.Width, this.Height);
        Brush brush = new SolidBrush(Color.FromArgb(Alpha, Color.Black)); // alpha is set by me

        g.FillRectangle(brush, rect);

        g.Dispose();

I’ve played with g.Clear() and g.Restore() but haven’t had any luck. Any ideas?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-28T07:36:53+00:00Added an answer on May 28, 2026 at 7:36 am

    I ended up solving this by swapping 30% opaque black and 70% opaque black assets for the background image. I also set the button’s BackColor to Color.Transparent.

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