I’m trying to create a simple game where the point is to collect as many blocks as you can in a certain amount of time, say 10 seconds. How can I get a timer to begin ticking at the start of the program and when it reaches 10 seconds, do something (in this case, exit a loop)?
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Alternatively, if you’ve already got your loop:
This method works well with pygame, since it pretty much requires you to have a big main loop.