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Home/ Questions/Q 7525135
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T03:27:17+00:00 2026-05-30T03:27:17+00:00

I’m trying to create a Soundboard app, but I’m having difficulty finding a way

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I’m trying to create a Soundboard app, but I’m having difficulty finding a way to play sounds and making the sound stop when the other sound button is pressed. I want to prevent the sound from overlapping each other. And each sound will loop. Is there a way to prevent more than one sound playing at the same time? I have not found a way in any tutorials. The code I’m using for the soundboard looks a little like this:

-(IBAction)sound1 {
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef = CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"sound1", CFSTR      ("wav"), NULL);

UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID);
}

-(IBAction)sound2 {
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef = CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"sound2", CFSTR      ("wav"), NULL);

UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID);
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T03:27:19+00:00Added an answer on May 30, 2026 at 3:27 am

    You should use AVAudioPlayer so you can play or stop the sound at any time, and use delegate methods to determine if the sound was interrupted or has finished.

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