I’m trying to create a vehicle which throws a ball (or, say, a spherical projectile) when clicking. I already have this vehicle doing the right thing, but I’d like it to throw a yellow-colored ball. I created a yellow texture but I don’t know how to apply it specifically to the projectile.
I have to run the map on Unreal Tournament 3, so I may not be able to use the Unreal Development Kit.
Do you have some clues or an idea on how to do that?
Thanks
You’ll have to plug your Texture into a Material and assign that Material to your projectile mesh. You can do that in the editor, or you can override the mesh’s materials in code inside the the mesh component by adding entries to the Materials array, e.g.: