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Home/ Questions/Q 7948843
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T01:50:30+00:00 2026-06-04T01:50:30+00:00

I’m trying to create an application similar to Finger Paint example from Android SDK.

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I’m trying to create an application similar to Finger Paint example from Android SDK. I was trying to implement Undo/Redo functionality to my test app and used the accepted answer in this question : Android FingerPaint Undo/Redo implementation.

The example there is working, but there is a strange things which I’ve noticed. If I select eraser mode for example on some button click, the default implementation acts like a eraser, but using onDraw() as in the question mentioned above is not doing this. Instead of it’s acting like a normal brush and drawing with a black stroke (depending on the given color).

If I try to add another effects to the current brush, for example I drew 15 lines and after that select add blur option, after I draw the new one, all lines before get blurred too.

            if (mPaint.getMaskFilter() != mBlur) {
                mPaint.setMaskFilter(mBlur);
            } else {
                mPaint.setMaskFilter(null);
            }
            return true;

So my question is..any ideas how can I separate old lines from new ones and setting effects only for them and using clear mode as it should be?

Thanks for any kind of help!

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  1. Editorial Team
    Editorial Team
    2026-06-04T01:50:32+00:00Added an answer on June 4, 2026 at 1:50 am

    You would rather hold history in an object like the following one than just holding the path objects..

    class pathInfo {
        Path mPath;
        int  mStyle;
        boolean mbAntiAlias; 
        ....
    }
    

    Then while drawing each path pick each corresponding info from these objects

    protected void onDraw(Canvas canvas) {            
    
        for (PathInfo p : pathsInfo){
            mPaint.setStyle(p.mStyle);
            ....
            canvas.drawPath(p.mPath, mPaint);
        }
    
    }
    
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