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Home/ Questions/Q 434143
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T20:14:39+00:00 2026-05-12T20:14:39+00:00

I’m trying to create an array (States) of arrays (Cities). Whenever I try to

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I’m trying to create an array (States) of arrays (Cities). Whenever I try to add an item to my City array I get this error:

‘NSInvalidArgumentException’, reason: ‘*** +[NSMutableArray
addObject:]: unrecognized selector sent to class 0x303097a0

My code is as follows.
The line it errors on is

 [currentCities addObject:city];

I’m sure I’ve got some Memory Management problem as I still don’t understand it all that well. Was hoping someone could explain my mistake to me.

if (sqlite3_prepare_v2(db, sql, -1, &statement, NULL) == SQLITE_OK){
        // We need to keep track of the state we are on
        NSString *state = @"none";
        NSMutableArray *currentCities = [NSMutableArray alloc];

        // We "step" through the results - once for each row
        while (sqlite3_step(statement) == SQLITE_ROW){
            // The second parameter indicates the column index into the result set.
            int primaryKey = sqlite3_column_int(statement, 0);
            City *city = [[City alloc] initWithPrimaryKey:primaryKey database:db];

            if (![state isEqualToString:city.state])
            {
                // We switched states
                state = [[NSString alloc] initWithString:city.state]; 

                // Add the old array to the states array
                [self.states addObject:currentCities];

                // set up a new cities array
                currentCities = [NSMutableArray init];
            }

            [currentCities addObject:city];
            [city release];
        }
    }
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  1. Editorial Team
    Editorial Team
    2026-05-12T20:14:39+00:00Added an answer on May 12, 2026 at 8:14 pm

    The lines:

    // set up a new cities array
    currentCities = [NSMutableArray init];
    

    Should read:

    // set up a new cities array
    [currentCities init];
    

    which should hopefully fix your problem. Instead of initializing your array, you’re sending an init message to a class object, which doesn’t do anything. Afterwards, you’re currentCities pointer is still not initialized.

    Even better would be to remove that line and change the 4th line such that you allocate and initialize all in one step:

    NSMutableArray *currentCities = [[NSMutableArray alloc] init];
    
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