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Home/ Questions/Q 592881
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T15:47:11+00:00 2026-05-13T15:47:11+00:00

I’m trying to define a static variable and methods in a module that will

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I’m trying to define a static variable and methods in a module that will be extended/used by numerous classes. The following example demonstrates:

module Ammunition
  def self.included(base)    
    base.class_eval("@@ammo = [bullets]") 
  end

  def unload
    p @@ammo #<-- doesn't work
  end  
end

class Tank
  include Ammunition
  @@a += [shells]
end

class Airplane
  include Ammunition  
  @@a += [missiles, photon_torpedoes]
end

Tank.new.unload
Airplane.new.unload

This doesn’t work because ammunition doesn’t know how to evaluate @@ammo in the context of the class for some reason (I original thought the module would behave just like an include file). I would have to copy ‘unload’ to each class, which I’m doing right now, but I want to DRY it up b/c I have many other methods to add to the module.

Suggestions? The reasonable solution would be to evaluate ‘unload’ in the context of the class and not the module (but how to do this in Ruby?)

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-13T15:47:11+00:00Added an answer on May 13, 2026 at 3:47 pm

    class variables can work strangely, and this use shows that off. What is the scope of @@ammo? Ammunition or does Tank have its own copy of it? It turns out that @@ammo is scoped by the module, and the classes that include it can simply access it.

    module Ammunition
      def self.included(base)    
        base.class_eval do
          puts "@@ammo was: #{defined?(@@ammo) ? @@ammo.join(',') : 'nil'}"
          @@ammo = ['bullets']
          puts "@@ammo is now: #{@@ammo}"
          puts '---'
        end
      end
    
      def unload
        @@ammo
      end  
    end
    
    class Tank
      include Ammunition
      @@ammo += ['shells']
    end
    
    class Airplane
      include Ammunition  
      @@ammo += ['missiles', 'photon_torpedoes']
    end
    
    puts "Tank unloaded: #{Tank.new.unload.join(', ')}"
    puts "Airplane unloaded: #{Airplane.new.unload.join(', ')}"
    

    This produces:

    @@ammo was: nil
    @@ammo is now: bullets
    ---
    @@ammo was: bullets,shells
    @@ammo is now: bullets
    ---
    Tank unloaded: bullets, missiles, photon_torpedoes
    Airplane unloaded: bullets, missiles, photon_torpedoes
    

    When Tank includes the module, it sets @@ammo from nil to an array with bullets in it. When Airplane includes the module, it overwrites the ammo value we just set.


    Here is what you want to do

    module Ammunition
      def self.included(base)    
        base.class_eval do
          include Ammunition::InstanceMethods
          extend  Ammunition::ClassMethods
          @ammo = ['bullets']
        end
      end
    
      module ClassMethods
        def ammo
          @ammo
        end
      end
    
      module InstanceMethods
        def unload
          self.class.ammo.join(',')
        end
      end
    end
    
    class Tank
      include Ammunition
      @ammo += ['shells']
    end
    
    class Airplane
      include Ammunition  
      @ammo += ['missiles', 'photon_torpedoes']
    end
    
    puts "Tank unloaded: #{Tank.new.unload}"
    puts "Airplane unloaded: #{Airplane.new.unload}"
    

    Classes can have instance variables, and their scope is easier to understand. And separating your module into instance and class methods allow you to provide functionality to both. This snippet generates the following output

    Tank unloaded: bullets,shells
    Airplane unloaded: bullets,missiles,photon_torpedoes
    
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