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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T19:40:02+00:00 2026-05-14T19:40:02+00:00

Im trying to do a simple game where I continually need input from players.

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Im trying to do a simple game where I continually need input from players. This needs to happen during a certain time period only. Everything that is sent after that will be discarded. After the time period a new game starts. So:

  1. Start game
  2. Wait for input from all players during 10 seconds
  3. 10 secs no more input

  4. Calculate the winner and do some stuff
  5. Goto 1.

I was thinking using a timer and timertask to keep track of time and maybe use a boolean variable that changes from “open” to “closed” after 10 seconds? Please give me some advise on this.

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  1. Editorial Team
    Editorial Team
    2026-05-14T19:40:02+00:00Added an answer on May 14, 2026 at 7:40 pm

    You’re right, with a timer you can change that value:

     Timer timer = new Timer();
     timer.schedule( new TimerTask(){
           public void run() {
                synchronized( lock ) { 
                    isOpen = false;
                }
            }
       }, 10000 );
    

    And that’s it. The method inside run will be executed 10 seconds after you call schedule

    EDIT

    Sample:

    import java.util.Timer;
    import java.util.TimerTask;
    import java.util.Date;
    import static java.lang.System.out;
    
    public class Test {
        public static void main( String [] args ) {
            Timer timer = new Timer();
            timer.schedule( new TimerTask(){
                public void run() {
                    out.println(new Date()+" No more bets, thank you!");
                }
            }, 10000 );
            out.println(new Date() + " Place your bets, place your bets!!");
        }
    }
    
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