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Home/ Questions/Q 4013022
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T09:19:11+00:00 2026-05-20T09:19:11+00:00

I’m trying to do a splash screen using CF.NET but I’m lost in the

  • 0

I’m trying to do a splash screen using CF.NET but I’m lost in the threading stuff.

What I have is a console project that dynamically loads (WinForm) screens (if exists, else output in Console).

What I want now is to be able to send messages to this form (running on a separate thread).

But this doesn’t work, I cannot have a handle of my form in the current working thread.

This code works:

// Works but running in the current thread, so is blocking
// and that's not good
Assembly assembly = Assembly.LoadFrom("240x320Screens.dll");
Form ff = assembly.CreateInstance("Screens.Loader") as Form;
Application.Run(ff);
// The form implements this interface too
((ISplashView)ff).SetStep("Step 1 on 3");

Threaded code now (doesn’t work):

Thread presenterThread = null;
Assembly assembly = Assembly.LoadFrom("240x320Screens.dll");
Form ff = assembly.CreateInstance("Screens.Loader") as Form;

presenterThread = new Thread((ThreadStart)(() => 
    {
        Application.Run(ff);
    }));
presenterThread.Start();

((ISplashView)ff).SetStep("Step 1 on 3");
Thread.Sleep(5000);
((ISplashView)ff).SetStep("Step 2 on 3");
Thread.Sleep(5000);
((ISplashView)ff).SetStep("Step 3 on 3");

// Wait the user close the launcher (allowed in my case)
if (presenterThread != null)
    presenterThread.Join();

But this throws :

Control.Invoke must be used to interact with controls created on a separate thread.

How can I fix this?

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T09:19:11+00:00Added an answer on May 20, 2026 at 9:19 am

    The problem occurs because only the main UI thread is allowed to update UI controls. The way to get around this is to check the ‘InvokeRequired’ property on a control, create a delegate and execute the delegate using the control’s Invoke method.

    An easy implementation is to use the following static extension method:

    public static void InvokeIfRequired<T>(this T control, Action<T> action) where T : Control
    {
       if (control.InvokeRequired)
       {
          control.Invoke(action, control);
       }
       else
       {
          action(control);
       }
    }
    

    If you call it like so then everything will be handled for you:

    this.textbox1.InvokeIfRequired(txt => txt.Text = "test");
    
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