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Home/ Questions/Q 8703481
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T02:52:47+00:00 2026-06-13T02:52:47+00:00

I’m trying to do some polygon rotation in Pygame, so I’m doing some dot

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I’m trying to do some polygon rotation in Pygame, so I’m doing some dot products and getting radians and applying acos to those radians. According to this link I should use a clamp function to keep the dot product between -1 and 1. However, I get the following error:

d_p = (clamp(self.dot_product(other), -1.0, 1.0))
NameError: global name 'clamp' is not defined

They appear to be in the same namespace – this is exactly as they appear in the code. I have tried using @staticmethod on clamp() but it stays the same. The only thing that works is to make it an instance method (signature clamp(self, x, a, b) but this seems like a bad solution when clamp doesn’t need to know about a specific instance. What is the right way to fix this, and what concept am I missing?

class v2:
#...
    def clamp(x, a, b):
        return min(max(x, a), b)

    def radians_between(self, other):
        d_p = (clamp(self.dot_product(other), -1.0, 1.0))
        cos_of_angle = d_p/(self.get_magnitude()*other.get_magnitude())
        return math.acos(cos_of_angle)
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  1. Editorial Team
    Editorial Team
    2026-06-13T02:52:48+00:00Added an answer on June 13, 2026 at 2:52 am

    In order to fix this, you must use self.clamp() when using it inside of the class that it is defined in. Otherwise you must use v2.clamp() if you are calling it from outside of the class.

    The reason it is saying global name 'clamp' is not defined is because it thinks that ‘clamp’ is supposed to be a variable,function, or class in the global scope such as:

    class clamp(object):
        pass
    

    or:

    clamp="I am a variable!"
    

    or finally:

    def clamp():
        print "I am clamp in a function!"
    
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