I’m trying to do some testing with a QVGA emulator and I find that it looks for an image resource in the mentioned order.
drawable-mdpi 1st
drawable-hdpi 2nd
drawable-ldpi 3rd
(it does get found only after I change the name of the image in the other two dirs for testing)
I would expect it to be ldpi first.
When running other emulators (HVGA and WVGA) they use their appropriate drawable dirs… it’s only QVGA. The only code that I see could affect this is here (based on the docs)
I have tested this with a 2.0 emulator and a 1.6, I get the same result.
Any ideas? Thank you very much.
It appears that I have to enter the density manually.
If I just select QVGA as a Skin from the “Built-in” drop down list it puts 120 as the value for the Abstracted LCD density, but it doesnt seem to work…
So I delete that property and add it back, then change the value to 120. Thank you much Dave for your direction.