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Home/ Questions/Q 946983
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T23:00:32+00:00 2026-05-15T23:00:32+00:00

I’m trying to do something basic to understand threads with a counter that just

  • 0

I’m trying to do something basic to understand threads with a counter that just increments when a button is pressed, and every time the button is pressed, a new thread incrementing the same counter starts. Then I have a stop button to stop a thread that is running. How can I tell how many threads, or which thread is running? Here is my basic template I am working on. Thanks.

-(int)count {
    return count;
}

-(void)setCount:(int) value {
    count = value;
}

-(void)updateDisplay {
    countLabel = [NSString stringWithFormat:@"%i", count];
    count++;
}

-(void)myThread {
    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
    [self performSelectorOnMainThread:@selector(updateDisplay)
                           withObject:nil
                        waitUntilDone:NO];
    [pool release];
}

-(void)startThread {
    [self performSelectorInBackground:@selector(myThread) withObject:nil];
}

-(void)myThreadStop {
    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
    [self performSelectorOnMainThread:@selector(updateDisplay)
                           withObject:nil 
                        waitUntilDone:NO];
    [pool release];
}

-(void)stopThread {
    [self performSelectorInBackground@selector(myThreadStop) withObject:nil];
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T23:00:33+00:00Added an answer on May 15, 2026 at 11:00 pm

    Basically, you want to keep track of the number of threads you have running, and also assign each thread a unique ID. Assuming that startThread is an event handler for your button, you might have something like:

    static int threadIndex = 0;
    static int threadsRunning = 0;
    
    -(void)startThread {
        NSNumber* threadId = [NSNumber numberWithInt:threadIndex++];
        threadsRunning++;
        [self performSelectorInBackground:@selector(myThread) withObject:threadId];
    }
    

    Then when you stop a thread, you just decrement threadsRunning.

    Looking at your code, though, I’m confused by your stopTread method, since it seems to be doing the exact same thing as the myThread method, i.e., not stopping the thread at all.

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