Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 210543
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T18:00:53+00:00 2026-05-11T18:00:53+00:00

I’m trying to draw some simples lines with the iPhone/Touch SDK. I’d like to

  • 0

I’m trying to draw some simples lines with the iPhone/Touch SDK. I’d like to be able to change the color of the lines, but calling CGContextSetRGBStrokeColor doesn’t seem to affect the drawn lines that are made with CGContextAddLineToPoint until the actual call to CGContextStrokePath is made. So if I make multiple calls to change the color, only the one made just before CGContextStrokePath has any effect. Here’s what I mean:

    - (void)drawRect:(CGRect)rect 
{
    CGContextRef ctx = UIGraphicsGetCurrentContext();
    CGContextMoveToPoint(ctx, 0, 0);
    CGContextSetRGBStrokeColor(ctx,1,0,0,1);
    CGContextAddLineToPoint(ctx, 100, 100);
    //CGContextStrokePath(ctx);
    CGContextSetRGBStrokeColor(ctx,0,1,0,1);
    CGContextAddLineToPoint(ctx, 200, 300);
    //CGContextStrokePath(ctx);
    CGContextSetRGBStrokeColor(ctx,0,0,1,1);
    CGContextStrokePath(ctx);
}

I assume I’m doing something horribly wrong, I just can’t quite figure out what. I thought that if I added the CGContextStrokePath calls, that would help, it doesn’t.

See discussion below for how I got to the corrected code:

- (void)drawRect:(CGRect)rect 
{
    CGContextRef ctx = UIGraphicsGetCurrentContext();
    CGContextBeginPath(ctx);
    CGContextMoveToPoint(ctx, 0, 0);
    CGContextSetRGBStrokeColor(ctx,1,0,0,1);
    CGContextAddLineToPoint(ctx, 100, 100);
    CGContextStrokePath(ctx);
    CGContextClosePath(ctx);
    CGContextBeginPath(ctx);
    CGContextMoveToPoint(ctx, 100, 100);
    CGContextSetRGBStrokeColor(ctx,0,1,0,1);
    CGContextAddLineToPoint(ctx, 200, 300);
    CGContextStrokePath(ctx);
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-11T18:00:54+00:00Added an answer on May 11, 2026 at 6:00 pm

    I don’t think you’re doing anything horribly wrong, just that CGContextStrokePath for a given Graphics Context can only have one RGBStrokeColor at a time. As a result, multiple calls to CGContextStrokePath are required, once for each colour.

    A reference (not a copy) to the Graphics Context is added to that stack of drawing operations with each call to CGContextAddLineToPoint() . When you finally call CGContextStrokePath(), the last value for RGBStrokeColor is used.

    If you want to use multiple colours with the same Graphics Context, then it appears that you need to make multiple calls to CGContextStrokePath() changing the value of RGBStrokeColor() on the Graphics Context between calls. The Apple sample code in AccelerometerGraph/GraphView.m appears to indicate this also.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have some data like this: 1 2 3 4 5 9 2 6
I'm trying to decode HTML entries from here NYTimes.com and I cannot figure out
I am trying to understand how to use SyndicationItem to display feed which is
Basically, what I'm trying to create is a page of div tags, each has
link Im having trouble converting the html entites into html characters, (&# 8217;) i
Seemingly simple, but I cannot find anything relevant on the web. What is the
I have just tried to save a simple *.rtf file with some websites and
I am trying to loop through a bunch of documents I have to put
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I'm new to using the Perl treebuilder module for HTML parsing and can't figure

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.