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Home/ Questions/Q 7161293
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T13:32:33+00:00 2026-05-28T13:32:33+00:00

I’m trying to extend the functions from a Random class. public static class RandomExtensions

  • 0

I’m trying to extend the functions from a Random class.

public static class RandomExtensions
{
    public static void NextEven(this Random rnd, int min, int max)
    {
        // ...
    }

    public static void ReseedRandomNumberGenerator(this Random rnd, int? seed = null)
    {
        rnd = seed.HasValue ? new Random(seed.Value) : new Random(); 
    }
}

But my doubt is the second function ReseedRandomNumberGenerator. I need something where many classes can interacts a Random class, but all those classes should have the same instance.

Suposse that I invoke ReseedRandom… it’s possible than the others classes should refresh or updated the new seed?

public class A()
{
        protected Random Random = new Random();
}

public class B()
{
        protected Random Random = new Random();
}

I know that this don’t work. Maybe I need a static property, I’m not sure.

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  1. Editorial Team
    Editorial Team
    2026-05-28T13:32:34+00:00Added an answer on May 28, 2026 at 1:32 pm

    You need to use the singleton pattern (See Implementing Singleton in C# on MSDN)

    public class RandomSingleton
    {
       private static Random instance;
    
       private RandomSingleton() {}
    
       public static Random Instance
       {
          get 
          {
             if (instance == null)
             {
                instance = new Randon();
             }
             return instance;
          }
       }
    }
    

    You can then access the same instance of Random in your code anywhere as follows:

    RandomSingleton.Instance.NextInt(24);
    

    Please note that there is no need to re-seed this Random instance, because all your code will be using the same instance, hence you will not see repeated numbers.

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