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Home/ Questions/Q 4040552
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T12:46:01+00:00 2026-05-20T12:46:01+00:00

I’m trying to figure out a way to log off users in local Windows

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I’m trying to figure out a way to log off users in local Windows sessions from a Windows Service written in C#.

Here’s the background to the problem:
I need to manage the computer usage time of a set of users; when their allotted time expires I want to log them off. This is in the context of a W2K8 domain. Unfortunately the login time controls in Windows simply disconnect the user from server resources; there is no way to force their sessions to terminate via this method.

My approach is to build a Windows Service that I will deploy across the domain; the service will run on every client computer. At regular intervals the service will enumerate logged-in users on the computer, call out to a database to add the logged-in time since the last call to the total for the day, and if they have reached their maximum, log them out (with a five minute warning). Note – these are NOT terminal services sessions, they are regular local interactive logons. Note also that there may be multiple logons on a machine due to the “switch user” functionality in Win7 & Vista. All my client PCs will be running Win7. The Windows Service will be running as Local System so privileges should not be a problem.

I can successfully construct a list of logged-in users on the machine by user name using WMI. Here’s a snippet of that code:


        List<string> loggedInUsers = new List<string>();
        ManagementClass mc = new ManagementClass("Win32_Process");
        ManagementObjectCollection moc = mc.GetInstances();

        foreach (ManagementObject mo in moc)
        {
            ROOT.CIMV2.Process process = new ROOT.CIMV2.Process(mo);
            string domain, user;
            uint pid;
            process.GetOwner(out domain, out user);
            pid = process.ProcessId;
            if (process.Name.Trim().ToLower() == "explorer.exe")
                loggedInUsers.Add(user);
        }
        return loggedInUsers;

However, I am struggling to find a method that will allow me to log off a selected user’s session. I know I can shut down the machine, but I don’t want that – that will kill all users’ sessions.

Any ideas anyone? Thanks for reading this lengthy post!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T12:46:02+00:00Added an answer on May 20, 2026 at 12:46 pm

    You could use following P/Invoke calls to achieve this. Below sample works only with Admin Rights

            [DllImport("wtsapi32.dll", SetLastError = true)]
        static extern bool WTSLogoffSession(IntPtr hServer, int SessionId, bool bWait);
    
        [DllImport("Wtsapi32.dll")]
        static extern bool WTSQuerySessionInformation(
            System.IntPtr hServer, int sessionId, WTS_INFO_CLASS wtsInfoClass, out System.IntPtr ppBuffer, out uint pBytesReturned);
    
        [DllImport("wtsapi32.dll", SetLastError = true)]
        static extern IntPtr WTSOpenServer([MarshalAs(UnmanagedType.LPStr)] String pServerName);
    
        [DllImport("wtsapi32.dll")]
        static extern void WTSCloseServer(IntPtr hServer);
    
        [DllImport("wtsapi32.dll", SetLastError = true)]
        static extern Int32 WTSEnumerateSessions(IntPtr hServer, [MarshalAs(UnmanagedType.U4)] Int32 Reserved, [MarshalAs(UnmanagedType.U4)] Int32 Version, ref IntPtr ppSessionInfo, [MarshalAs(UnmanagedType.U4)] ref Int32 pCount);
    
        [DllImport("wtsapi32.dll")]
        static extern void WTSFreeMemory(IntPtr pMemory);
    

    Here is a sample implementation to lookup all the users and their sessions, and then logging off one of the user.

    using System;
    using System.Collections.Generic;
    using System.Runtime.InteropServices;
    
    namespace ConsoleApplication1
    {
     [StructLayout(LayoutKind.Sequential)]
    internal struct WTS_SESSION_INFO
    {
        public Int32 SessionID;
        [MarshalAs(UnmanagedType.LPStr)]
        public String pWinStationName;
        public WTS_CONNECTSTATE_CLASS State;
    }
    
    internal enum WTS_CONNECTSTATE_CLASS
    {
        WTSActive,
        WTSConnected,
        WTSConnectQuery,
        WTSShadow,
        WTSDisconnected,
        WTSIdle,
        WTSListen,
        WTSReset,
        WTSDown,
        WTSInit
    }
    
    internal enum WTS_INFO_CLASS
    {
        WTSInitialProgram,
        WTSApplicationName,
        WTSWorkingDirectory,
        WTSOEMId,
        WTSSessionId,
        WTSUserName,
        WTSWinStationName,
        WTSDomainName,
        WTSConnectState,
        WTSClientBuildNumber,
        WTSClientName,
        WTSClientDirectory,
        WTSClientProductId,
        WTSClientHardwareId,
        WTSClientAddress,
        WTSClientDisplay,
        WTSClientProtocolType,
        WTSIdleTime,
        WTSLogonTime,
        WTSIncomingBytes,
        WTSOutgoingBytes,
        WTSIncomingFrames,
        WTSOutgoingFrames,
        WTSClientInfo,
        WTSSessionInfo
    }
    
    class Program
    {
        [DllImport("wtsapi32.dll", SetLastError = true)]
        static extern bool WTSLogoffSession(IntPtr hServer, int SessionId, bool bWait);
    
        [DllImport("Wtsapi32.dll")]
        static extern bool WTSQuerySessionInformation(
            System.IntPtr hServer, int sessionId, WTS_INFO_CLASS wtsInfoClass, out System.IntPtr ppBuffer, out uint pBytesReturned);
    
        [DllImport("wtsapi32.dll", SetLastError = true)]
        static extern IntPtr WTSOpenServer([MarshalAs(UnmanagedType.LPStr)] String pServerName);
    
        [DllImport("wtsapi32.dll")]
        static extern void WTSCloseServer(IntPtr hServer);
    
        [DllImport("wtsapi32.dll", SetLastError = true)]
        static extern Int32 WTSEnumerateSessions(IntPtr hServer, [MarshalAs(UnmanagedType.U4)] Int32 Reserved, [MarshalAs(UnmanagedType.U4)] Int32 Version, ref IntPtr ppSessionInfo, [MarshalAs(UnmanagedType.U4)] ref Int32 pCount);
    
        [DllImport("wtsapi32.dll")]
        static extern void WTSFreeMemory(IntPtr pMemory);
    
        internal static List<int> GetSessionIDs(IntPtr server)
        {
            List<int> sessionIds = new List<int>();
            IntPtr buffer = IntPtr.Zero;
            int count = 0;
            int retval = WTSEnumerateSessions(server, 0, 1, ref buffer, ref count);
            int dataSize = Marshal.SizeOf(typeof(WTS_SESSION_INFO));
            Int64 current = (int)buffer;
    
            if (retval != 0)
            {
                for (int i = 0; i < count; i++)
                {
                    WTS_SESSION_INFO si = (WTS_SESSION_INFO)Marshal.PtrToStructure((IntPtr)current, typeof(WTS_SESSION_INFO));
                    current += dataSize;
                    sessionIds.Add(si.SessionID);
                }
                WTSFreeMemory(buffer);
            }
            return sessionIds;
        }
    
        internal static bool LogOffUser(string userName, IntPtr server)
        {
    
            userName = userName.Trim().ToUpper();
            List<int> sessions = GetSessionIDs(server);
            Dictionary<string, int> userSessionDictionary = GetUserSessionDictionary(server, sessions);
            if (userSessionDictionary.ContainsKey(userName))
                return WTSLogoffSession(server, userSessionDictionary[userName], true);
            else
                return false;
        }
    
        private static Dictionary<string, int> GetUserSessionDictionary(IntPtr server, List<int> sessions)
        {
            Dictionary<string, int> userSession = new Dictionary<string, int>();
    
            foreach (var sessionId in sessions)
            {
                string uName = GetUserName(sessionId, server);
                if (!string.IsNullOrWhiteSpace(uName))
                    userSession.Add(uName, sessionId);
            }
            return userSession;
        }
    
        internal static string GetUserName(int sessionId, IntPtr server)
        {
            IntPtr buffer = IntPtr.Zero;
            uint count = 0;
            string userName = string.Empty;
            try
            {
                WTSQuerySessionInformation(server, sessionId, WTS_INFO_CLASS.WTSUserName, out buffer, out count);
                userName = Marshal.PtrToStringAnsi(buffer).ToUpper().Trim();
            }
            finally
            {
                WTSFreeMemory(buffer);
            }
            return userName;
        }
    
        static void Main(string[] args)
        {
            string input = string.Empty;
            Console.Write("Enter ServerName<Enter 0 to default to local>:");
            input = Console.ReadLine();
            IntPtr server = WTSOpenServer(input.Trim()[0] == '0' ? Environment.MachineName : input.Trim());
            try
            {
                do
                {
                    Console.WriteLine("Please Enter L => list sessions, G => Logoff a user, END => exit.");
                    input = Console.ReadLine();
                    if (string.IsNullOrWhiteSpace(input))
                        continue;
                    else if (input.ToUpper().Trim()[0] == 'L')
                    {
                        Dictionary<string, int> userSessionDict = GetUserSessionDictionary(server, GetSessionIDs(server));
                        foreach (var userSession in userSessionDict)
                        {
                            Console.WriteLine(string.Format("{0} is logged in {1} session", userSession.Key, userSession.Value));
                        }
                    }
                    else if (input.ToUpper().Trim()[0] == 'G')
                    {
                        Console.Write("Enter UserName:");
                        input = Console.ReadLine();
                        LogOffUser(input, server);
                    }
    
                } while (input.ToUpper() != "END");
            }
            finally
            {
                WTSCloseServer(server);
            }
        }
    }
    }
    
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