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Home/ Questions/Q 863509
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T09:19:23+00:00 2026-05-15T09:19:23+00:00

I’m trying to find a way to provide exclusive access to a resource, while

  • 0

I’m trying to find a way to provide exclusive access to a resource, while at the same time providing information about the state of the lock (_isWorking) for other classes to read.

Here’s what I have come up with so far :

    private int _isWorking = 0;

    public bool IsWorking
    {
        get { return Interlocked.CompareExchange(ref _isWorking, 0, 0) == 1; }
    }

    public void LaunchProcess()
    {
        if (Interlocked.CompareExchange(ref _isWorking, 1, 0) == 0)
        {
            try
            {
                DoExpansiveProcess();
            }
            finally
            {
                Interlocked.Exchange(ref _isWorking, 0);
            }
        }
    }

    public void DoExpansiveProcess()
    {
        Thread.Sleep(30000);
    }

It does not work exactly as a lock since the second thread, upon seeing that a thread is already running the process, will just leave the method and do nothing.

Is it the correct way to do this or are there any C# 3.5 structure more adapted for the purpose?

And how to implement a ‘real’ lock scenario, where the second thread would still execute the method after the first one finishes, while providing information about the state?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T09:19:24+00:00Added an answer on May 15, 2026 at 9:19 am

    Assuming that I understand your question correctly then I think what you are after is the Monitor.TryEnter method with a timeout value of 0. It will attempt to acquire the lock, but with a timeout of 0 it will always return immediately with value indicating whether the lock was actually acquired. The implication here is that if the lock was not acquired then it is assumed that it is already acquired by someone else. The problem is that if returns true then you would have to immediately release it with a call to Monitor.Exit.

    Perhaps this would be a better solution:

    public class Worker
    {
      private Object m_LockObject = new Object();
      private volatile bool m_IsWorking = false;
    
      public bool IsWorking
      {
        get { return m_IsWorking; }
      }
    
      public void LaunchProcess()
      {
        lock (m_LockObject)
        {
          m_IsWorking = true;
          DoExpansiveProcess();
          m_IsWorking = false;
        }
      }
    }
    
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