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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T20:40:44+00:00 2026-05-24T20:40:44+00:00

I’m trying to get an agent to learn the mouse movements necessary to best

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I’m trying to get an agent to learn the mouse movements necessary to best perform some task in a reinforcement learning setting (i.e. the reward signal is the only feedback for learning).

I’m hoping to use the Q-learning technique, but while I’ve found a way to extend this method to continuous state spaces, I can’t seem to figure out how to accommodate a problem with a continuous action space.

I could just force all mouse movement to be of a certain magnitude and in only a certain number of different directions, but any reasonable way of making the actions discrete would yield a huge action space. Since standard Q-learning requires the agent to evaluate all possible actions, such an approximation doesn’t solve the problem in any practical sense.

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  1. Editorial Team
    Editorial Team
    2026-05-24T20:40:45+00:00Added an answer on May 24, 2026 at 8:40 pm

    The common way of dealing with this problem is with actor-critic methods. These naturally extend to continuous action spaces. Basic Q-learning could diverge when working with approximations, however, if you still want to use it, you can try combining it with a self-organizing map, as done in “Applications of the self-organising map to reinforcement learning”. The paper also contains some further references you might find useful.

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