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Home/ Questions/Q 4561854
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Editorial Team
  • 0
Editorial Team
Asked: May 21, 20262026-05-21T18:08:00+00:00 2026-05-21T18:08:00+00:00

Im trying to get my head round what is needed to catch event Beep2,

  • 0

Im trying to get my head round what is needed to catch event “Beep2”, using dispatchEvent. The function “DoNext” is not firing, even though Im able to produce a trace result of the dispatchEvent “Beep2 true”.

This code uses a CustomEvent Class to Extend the Event Class. Its right on my limit of knowledge so far, so any help would be appreciated. 🙂

Thanks.

package
//Main.as (Document class)

import flash.display.MovieClip;
import flash.events.Event;

public class Main extends MovieClip 
{
    public var ftasks:MovieClip;
    public function Main () 
    {
        ftasks = new filetasks();
        addChild(ftasks);
        ftasks.addEventListener(CustomEvent.BEEP2, DoNext);
    }

//not firing
    public function DoNext (evt:Event) 
{
        trace("DoNext"); 
    }


}

package
//CustomEvent.as

//Extend Event class.
import flash.events.Event;
public class CustomEvent extends Event
{
    public static const BEEP1 ="Beep1";
    public static const BEEP2 ="Beep2";

    //Declare Event Constructor
    public function CustomEvent(type:String, bubbles:Boolean)
    {
        super(type, bubbles);
        type = this.type;
        bubbles = this.bubbles;
        trace(type, bubbles);
    }

    public override function clone():Event
    {
        return new CustomEvent(type, bubbles);
    }
}

package
//filetasks.as

import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;

public class filetasks extends MovieClip 
{
    public var Ref;

    public function filetasks (_Ref) 
    {
        Ref = _Ref;
        dispatchEvent(new CustomEvent(CustomEvent.BEEP2, true));
    }

    public function done (evt:MouseEvent) 
    {
        dispatchEvent(new CustomEvent(CustomEvent.BEEP1, true));
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-21T18:08:01+00:00Added an answer on May 21, 2026 at 6:08 pm

    I think your problem is, that the event is fired, before you even added the EventListener.

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