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Home/ Questions/Q 441213
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T20:57:00+00:00 2026-05-12T20:57:00+00:00

I’m trying to have a full screen UI with a fix header ( a

  • 0

I’m trying to have a full screen UI with a fix header ( a manager with some fields) and a scrollable contents (a list of custom field). The idea is to emulate a kind of scrollable list.

For this I made a custom VerticalFieldManager that accept a maxHeight (the screen height – the header height).

I got the following problems:

  • The scroll arrows do not show up (ever)
  • On OS 4.7 (Storm), I can scroll lower that the last item, until having nothing on my screen but the header.

My code need to compile with the JDE 4.2.1 & 4.7 and to run on Pearl and Storm. (at worst I could have two version of this class)

I suspect the two problems are related. I probably do something wrong. I looked at a few example/forum and always found similar solution/code.
Do you guys can tell me what I did wrong?

/**
 *  custom class, so we can set a max height (to keep the header visible)
 */
class myVerticalFieldManager extends VerticalFieldManager{
private int maxHeight = 0;

myVerticalFieldManager(int _maxHeight){
  super(
   //this provoc an "empty scrollable zone" on Storm
   // but if you don't put it, on other OS, the vertical manager does not scroll at all.
   Manager.VERTICAL_SCROLL 

   | Manager.VERTICAL_SCROLLBAR
   ); 
  maxHeight = _maxHeight;
}


protected void sublayout(int width, int height){
        super.sublayout(width, getPreferredHeight());
        setExtent(width, getPreferredHeight());
}

public int getPreferredWidth() {
    return Graphics.getScreenWidth();
}

/**
 * allow the manager to use all the given height. (vs auto Height)
 */
public boolean forceMaxHeight = false;
public int getPreferredHeight() {
  if (forceMaxHeight) return maxHeight;
  int m = super.getPreferredHeight();
  if (m > maxHeight) m = maxHeight;
  return m;   
}    

////////////////////////////////////////////////////////////////////////////

protected boolean isUpArrowShown(){
  //TODO: does not seem to work (4.2.1 emulator & 4.5 device). (called with good return value but the arrows are not painted)
  int i = getFieldWithFocusIndex();
  //Trace("isUpArrowShown " + i);
  return i > 0;
  // note: algo not correct, cause the up arrow will be visible event when no field are hidden.
  //       but not so bad, so the user "know" that he can go up.
}

protected boolean isDownArrowShown(){
  int i = getFieldWithFocusIndex();
  return i < getFieldCount();
}

////////////////////////////////////////////////////////////////////////////
// note : since 4.6 you can use
// http://www.blackberry.com/developers/docs/4.6.0api/net/rim/device/api/ui/decor/Background.html

public int myBackgroundColor = 0xffffff;
protected void paint(Graphics g){
    g.setBackgroundColor(myBackgroundColor);
    // Clears the entire graphic area to the current background
    g.clear();
    super.paint(g);
}


} 

any helps is welcome.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-12T20:57:00+00:00Added an answer on May 12, 2026 at 8:57 pm

    so,

    I came with this workaround for the “empty scrollable zone” problem on STORM
    it’s ugly and doesn’t allow a custom ScrollChangeListener, but it’s working on Pearl & Storm

    implements ScrollChangeListener
    
     //in constructor:
    
      setScrollListener(null);
      setScrollListener(this);
    
    
    private boolean MY_CHANGING_SCROLL = false;
    public void scrollChanged(Manager manager, int newHorizontalScroll, int newVerticalScroll){
      if (!MY_CHANGING_SCROLL){
        MY_CHANGING_SCROLL = true;
        myCheckVerticalScroll();
        MY_CHANGING_SCROLL = false;
      }      
    }  
    
    
    protected int myMaxVerticalScrollPosition(){
      int vh = getVirtualHeight();
      int h = getHeight();
      if (vh < h ) return 0; // no scroll
      return vh - h; // don't scroll lower than limit.
    }
    
    protected void invCheckVerticalScroll() {
        int i = getVerticalScroll();
        int m = myMaxVerticalScrollPosition();
        if ( i > m){
            i = m;
            setVerticalScroll(i);
        }
    }
    

    I’m still looking for a solution to the scroll arrows problem…
    If anybody got an idea…

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