I’m trying to have a pickle file “server side” store a list of player coordinates. Server then sends that pickle file to the client. Also, i need a way for the client to look in the pickled file, for those coordinates.
How would i have the client look in the pickle file that would have all sorts of different information. And have it pull the coordinates from the file?
Just unpickle it at the client end and check for what you need to verify.
I am assuming that you are written or writing both the server and the client part. And in which case, you decided upfront what you store and retrieve. For e.g. if you stored a list named
lin the pickle file at the server end, at the client end you can unpickle and it is available to you asl